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Personal Home Companions
Embodied AI Concept Project
Concept, Strategy, Experience and Interaction
Team: Quinn Fitzgerald, Ellise Smolenyak
Introducing two home robot personalities, Iggy and Brute, exploring our relationship with AI in physical space. Through this project we explored novel personalities through behaviors and quirks that introduce intelligence in an appropriate way for the private space of your home.
Experimenting with gestures. Brute's flexible spine allows him to bend down without harsh joints and brings a softness to his bend that is less intimidating.
Iggy's fully vertebrate body allows for inching to move around in space as well as quirky wagging that expresses its longing for interaction.
AI Storytelling for Kids
Industrial and Experience Design Concept Project
Interaction design, Experience concepting. Storytelling, Website
Team: Tony Smith, Alex Chow
Spot is a hand-held tool for children’s discovery, a concept project combining AI technology and storytelling interactions. Spot is a CV camera and pico projector with a platform to create personal stories built on children’s personal explorations.
Spot is carried around outdoors, ‘collecting objects’ in nature by pointing at them. Spot identifies these objects and shares a story about it to the child.
At the end of the day, Spot can be placed in its dock and project a bedtime story that weaves together the objects found that day using AI for narrative structure.
Autonomous Mobility Concept
Rolla is a concept vehicle that is the future version of SF's historic cable cars. As a system, Rolla can run pre-programmed routes to augment public transportation, be called on demand through the ride-hailing app, or function as a branded experience allowing local business to have Rolla bring patrons to their doorstep.
Rolla is a mass-transit alternative system combing a hop on, hop off, low-speed autonomous electric vehicle with a ride-hailing App and central server, together acting as an alternative mass- transit for urban centers.
Hailing a Rolla brings back the ad-hoc nature of quick urban transport that keeps you connected with the pulse of the city. Rolla can detect paying customers that show a hailing gesture and will slow down to pick you up.
Autonomous Delivery Robot
Industrial and Experience Design of Serve, deployed 2020 in pilot programs in West Hollywood.
Interaction architecture, Interface design language, Prototyping, Experience concepting.
Team: Erik Askin, Ben Wong, Alex Destasio, Maiya Jensen, Jay Murallon
A 6 month sprint to a working prototype for the real streets of LA, our focus was to tie in as much human empathy into the design as possible. Working closely with the industrial design team, I helped construst the interaction architecture and designed concepts focused on Serve's personality, Postmates last mile delivery robot.
We developed the foundation for interaction using 3 levels — 1ft for customers and curious onlookers, 5ft for passing foot traffic, and 30ft for vehicles. We built the visual interaction language for these three interaction states in a full journeymap for navigating, customer facing interactions, and public street facing interactions.
Connected AED
Industrial and Experience Design
Research, Interaction design, Experience design, App design
Team: Tony Smith, Alexis Destasio, Chloe Georgiades, Eliza Tehan
Avive is the first FDA approved connected AED. Smaller and more affordable than traditional AEDs, Avive's vision is consumerize AEDs to create "4 minute cities".
The core of Avive's experience is its connectedness. Rapid Response teams are able to see the locations of all Avive AEDs and can alert communities if a cardiac arrest emergency is happening nearby. By doing so, they are able to use community support network to decrease the time to shock, greatly increasing patient's chance of survival.
The interaction design of Avive's AED was critical and could be the difference between life and death. Our team led the research and testing through rapid rounds of iteration with first time users and were able to decrease the time to shock from 2 min 30 sec to under 1 min 30 sec.
Envisioning the next home living experience for a "full stack" real estate development company.
Smart Home App and In Home Digital experience for new building developments and ADUs.
Team: Eliza Tehan, Feild Craddock
For a technology filled, fully connected home, we aimed to create a warmer, human digital experience, in contrast to a feature packed complex systems. Life-like animations. Intentional interactions for sensitive home controls like unlocking doors and opening garages. Shortcuts for everyday controls. Altogether making the experience feel like home.
The App uses Quick Cards for a lighter navigation that creates no mental load. With your most important actions easily accessible and your home controls front and center. Above your cards, your Life List shows any important notifications.
The Life List becomes the voice of your home, slowly learning to take care of everything you need for the house, like a proactive to-do list. Subtly learning and conversing with you to learn your 'comfort levels', behaviors, and preferences in a less techy way.
4. SOCIAL DESIGN
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Quilt
Disaster Relief Concept
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Mesh Network App and Beacon for Elderly
Quilt is an emergency ad hoc support system that desiged to assist initial disaster relief efforts that the city infrastructure will not address. It addresses social isolation in urban areas and the willing community that will want to step up to help but often don't know how.
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